hello guys
If anyone can help me with a method to creat normal maps in blender 2.8 through material edittor because i got some bad results from a program called (Materialize) because it makes the edges of my normal maps in differnet colors so when those two edges meet eachother on a sphere to create it to be an orange like in the photo i got this bad line , i got it too when generated the bump maps but i got nice result using grayscale version of the color image only and no line seen from bump effect but i can’t make the normal map in photoshop because i didnt buy it yet so any solutions ?