I have a lattice with hooks. I have parented these hooks to bones so they are easier to move.
Currently if I rotate the head bone the lattice, hooks and bones (bones for the hooks) stay in the same place and do not follow the head.
I have tried parenting the lattices and the hooks and also bones for the hooks in all different combinations.
I have it so they follow the head bone when it is rotated, but it completely messes up the mesh as well.
I am attaching the blend file for just the head part of my model. In this version nothing to do with the lattice is parented to the head bone, this is so you can have a go doing it and see if you get the same mess I do.
I have also tried positioning the lattice modifier in different places in the modifier stack.
Got me stumped this one.
Thanks for any help you can give
Head lattice.blend (638 KB)