i am making an ornimental piece and its frame is a pollished brass but I can’t for the life of me get the brass to look right all.
- Find a reference for material: http://sprott.physics.wisc.edu/fractals/collect/2003/Brass.jpg
- Define the elements of the material:
Diffuse color: Dark orange (915208).
Specular color: Orange (D88B1C).
Mirror color: Light Pinkish! (D8975A).
- I will make my brass reflective so we need to tweak mirror settings:
Set Ray Mirror on. (Found in Shading\Mirror Transp)
I used my chrome settings, they work quite nicely in this case too:
- Tweak specularity:
CookTor: Spec: 0.665, Hard: 328
I know that these settings are far from perfect but at least they give you a start. Feel free to tweak values and experiment. Try out different shaders (ramp shaders etc.).
D’oh, just noticed it’s too bronzy. Wrong ref pic … no worries, just make it more yellowish.