Blender help needed.
I am making an airplane in 1:32 scale for 3d-printing. I have made the body and want to add panel lines (basically recesses indicating panels). How do I best do this? I tried just modifying the topology, which can work but is very tedious as there are not necessarily edges to bevel where I want the lines.
Ideally I wanted to use booleans, but Blender keeps miscalculating/stop calculating these after a while.
Ideally I would want to just be able to “paint” a curve on the surface, give it volume and then use it as a boolean. There are plenty of complex shapes, and the surface has an inner shell, so it is solid. Obviously just using alphas will not work as I am 3d-printing it. The red lines are where I want the panel lines roughly, they do not match with my mesh.