Sorry if question may be dumb, as I’m just a few hours trying blender.
What I wanted to do is add an image to a sphere and then unslice it afterwards.
Have seen a lot of fine working solutions using sphere and Unwrap->Sphere Projection.
However this cuts the slices in a way, which is unsuitable for what I wanted.
Goal would be to recreate a real 3D Object afterwards (e.g. inflatable water-balloon).
So the slices should look somehow like this (which I managed by adding seams, where needed):
However I would also need to wrap/project/distort the underlying image in a way, that no regions get lost.
Found an old thread https://blenderartists.org/forum/attachment.php?attachmentid=146168&d=1309518917, where test-dr seems to have managed this, but I could not really understand how.
Any help appreciated.