Currently i make my first human head, but the problem comes when i do the render, it give me a stranger render result. I try removing all the materials and creating a new just with the default settings but it continue give me the same horrible render result.
First, check to see if you’ve duplicated the mesh. If that doesn’t work, then go into the mesh and check for doubles (select all, then hit w and remove doubles) Then recalculate the normals (ctrl +n). Render. If that doesn’t solve the problem, then feel free to post again.