Help me with a cornea material

I am trying to make an eye with an outer transparent layer for the cornea with the iris and sclera below.
It renders in cycles but looks like opaque glass in eevee.

Here is a screen grab of the material

Thanks in advance

I just use 2 nodes: Transparency and Glossy with a mix node, with a glossy roughness of 0 and the mix node set very close to using only the transparency. This isn’t the most accurate or realistic looking, but it’s a good starting point. Some folks use a glass shader instead of the glossy, so you can try that.

In order for you to see the transparency in EEVEE, go to your shader settings and change the blend mode to Alpha Blend or one of the other alphas.

Hope this helps.

1 Like

I’ll give it try
Thanks a million