Hi there! This is the first char I model. Here’s a picture of it:
http://geocities.yahoo.com.br/horacio_salles/pulga.jpg (copy and paste in your browser)
The arms are made out of a subdivided cilinder and are joined to the hands. I tried to bend it’s arms by moving his hands using proportional vertex editing (I’m not sure if that’s the name) to make it move, but the arms usually tend to be deformed and the final result is not good. Do you have any idea of what I can do to animate it? I considered making new arms, do you have any ideas?
Thanks a lot,
Horacio