I used the sapling add-on to generate a tree, it has a neat feature where it adds an armature and lets you easily simulate wind.
I need to export this tree and the animation to SFM, but the bone limit is 235 and this tree has over 4000 bones.
I now need to find a way to find a few good points in the animation and get that pose somehow into a shape key, overall resulting in like 6 shape keys that when animated properly will result in more or less the same animation.
Can someone please help me do this? Is it even possible?