rohar
(rrx)
1
I was trying to model a suitcase and came across a complex pattern on its body.
How can I recreate this kind of pattern in 3D?
Here’s a reference:
oo_1942
(Kim)
2
- Fabricated in a plane
- Creating Sides
- Add Detail Shape
I think we can do it in this way.
You should be careful about topology configuration.
pitiwazou
(Pitiwazou)
3
Better to use a displace map for this IMO.
rohar
(rrx)
4
but how to do that Groove Pattern…
i need to model that…
GGeller
(Geller_Art)
7
Everything is possible with a bit of Boolean & Remesh action:
here is the file for you to review:
suitcase_study1.blend (117.0 KB)
oo_1942
(Kim)
8
If you don’t know the basic way to model, I don’t know how to explain it.
erwer.blend (285.4 KB)