Hi everyone,

I’ve been fighting with blender attempting to make a hexagon that has (1) rounded corners and (2) a convex top and bottom.

Any help would be much appreciated.

Hi everyone,

I’ve been fighting with blender attempting to make a hexagon that has (1) rounded corners and (2) a convex top and bottom.

Any help would be much appreciated.

Add circle (6 vertices).

Fill, subdivide faces.

Grab center vertex, proportional editing.

Mirror modifier to make the other half.

6 verts actually

Yes, I don’t always write what I mean

Do you mean something like that?

if so, make the 6 vertices circle and add a subsurf modifier, then subdivide two times the vertical edges and scale up vertically the new points until the corners are strong enough.

paolo

or like this?

[ATTACH=CONFIG]325620[/ATTACH]