Hi everyone,
I’ve been fighting with blender attempting to make a hexagon that has (1) rounded corners and (2) a convex top and bottom.
Any help would be much appreciated.
Hi everyone,
I’ve been fighting with blender attempting to make a hexagon that has (1) rounded corners and (2) a convex top and bottom.
Any help would be much appreciated.
Add circle (6 vertices).
Fill, subdivide faces.
Grab center vertex, proportional editing.
Mirror modifier to make the other half.
6 verts actually
Yes, I don’t always write what I mean
Do you mean something like that?
if so, make the 6 vertices circle and add a subsurf modifier, then subdivide two times the vertical edges and scale up vertically the new points until the corners are strong enough.
paolo
or like this?
[ATTACH=CONFIG]325620[/ATTACH]