Hello, I am using an old model from Dedalo-3D web-site. And I need to pose fingers several times. But unfortunately when I do this several times (bend/unbend) this is what happens:
I understand why it happens, but trying to figure out how to prevent for that to happen. Of course I can adjust it every time back to their original position, but this is not an acceptable solution for me, and it takes lots of time as well.
One solution would be using DoF (Degree of Freedom), but unfortunately this works only with IK chain, and i don’t need that. Another solution would be probably to lock the rotation of the bone around itself, but how to do it?
Does anybody have any suggestions?