An aspiring 3d modeler here who got interested about the subject while browsing through the works of
other people in Cities: Skylines. I have no experience of 3d modeling so most likely all special terms etc will fly right out the other ear.
I already made a rough model of a building that I would like to import to Cities: Skylines and even managed to get the model in the game (after experiencing some problems of course).
But I can’t seem to find a way to carry the paintjob that I did with Blender to carry over to the game, the model just stays white.
I think the key might be with UV mapping but I have no clue how any of that works.
The file has been attached to the post.
Any help would be greatly appreciated!
näsinneula.blend (591 KB)