Hello my fellow blender users,
I’m working at a 2D shooting game right now. My character can walk, run jump and crouch. I used the collision bound system of the third person template. Everything works fine, but I got one little problem. When I want my character to crouch, I want it to have any effect (duh :p), but the collision box remains the same. I wanna use a smaller collision box so my character can dodge objects, but how do I change the collision box in-game only when I’m crouching? Here’s the link to the blend file.