I have an issue with an IK chain setup for my rig. I’m going for a smooth transition from the front controller to the back controller with a pole target to define the curve direction as shown:
The problem is that if I rotate the front controller along the Z axis, the whole chain rotates violently and renders the pole target essentially useless:
Is there any way to avoid this violent twisting while maintaining the smooth transition to the target bone? I attached the blend file if it helps. IKTest.blend (649.9 KB)
The problem Is not a twitch but a rotation. When I rotate the front controller the chain rotates sideways away from the pole target. Here is a blend file with the controller rotated: IKTest1.blend (649.9 KB)
The chain should be pointed toward the pole target but it points sideways instead. Are you aware of any solution for this?