I’d like to setup intervals/sequesnces between objects in the scene but have no idea where to begin, could anyone provide a feedback?
e.g.
Char 1 run
wait for 5 seconds
Char 1 stops.
play idle anim.
wait for 5 seconds
Char 1 says “Hi!”
Char 2 walks into the scene.
Shows on screen press any key to continue
wait for key press…
In non-BGE, we just throw all the animation into the NLA, and simply hit Alt+A.
How can such real-time scenario be done in BGE? Any suggestions?
Thank you for the feedback. Yes, I saw the delay sensor, but never thought that it is used for making ‘delays’ and I will look into BGE’s logic brick of creating a possible FSM.
I think, python scripting is the most flexible option at this point. I don’t mind learing blender’s python api.