Help opening doors!

Hi’ve made a door with animation to use with the game engine. Everything works fine.
Is there a way to copy (or mirror) the door and rotate it and the animation react like in the first door? :o

One more thing!
The door is activated by mouse click. If i copy the door, when i click one door, every doors open.
Is there a way to resolve this problem, without having to create a all bunch of “equal” (just rotation is diferent) animations?

thank you very much!

To the first thing, after copy the object with animation and rotate it, if one press CTRL+A (Apply Size/Rot), the animation behave with the new rotation.
(Hope this help someone).

For the second question, think i have to read more about Sensors, controllers and actuators.

p.s. Making the questions and giving the answers! [!]