I want to know how can you make a player selection screen in the BGE? Like say click on a player (cube, cone, sphere, etc.) then after selecting your player you click on a button that will bring you in another scene and you can play as that character.
Store the selection in GameLogic.globalDict (e.g. GameLogic.globalDict[“selectedPlayer”]=1). After scene switch read globalDict and act according to the value (e.g. addObject).