The issue I came across is that when importing models in a Blender scene, Blender assumes that the color values are linear, so the imported models get in with washed out colors.
This happens both with external formats (dae fbx obj 3ds etc) and even with old Blender formats (2.49 and before).
I opened a thread at blender.org for this issue and they say the problem is that i/o scripts are not CM aware so Blender fails importing srgb colors. They will add CM capabilities to i/o scripts in a future release. see https://developer.blender.org/T43025
But meanwhile, since I need a way to use my old models in actual Blender scenes, does anyone know of a fast way to convert srgb to linear ? Actually I have to correct every single color by hand and this is a real PITA. Thank you in advance for any help you could provide.
best regards, Alessandro