[HELP] [PLEASE] Making a face out of a pre made mesh body

So I’ve made this body, it’s pretty basic but it has no face. AND I NEED A FACE! I NEEEED A FACE, male face because a neutral friend has asked for a male character, I can do the clothes, the armor, the hair (I believe I can at least) But I can’t make a face out of the mesh. I’ve checked Youtube, they all start from scratch, I can’t do that. Or when they do make a head it’s the edge method and can’t do that because the body’s already made. OR they make the face/head really… awkward… I need something kinda realistic with that hint of cartoony feel to it. Like FF (Final fantasy) or HTTYD (How to train your dragon).

Please if you can help, please do.

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Why not just separate the head from the body and then hide the connecting point with clothing or a collar? (It’s what they do in most games)

You can even rip the head off somebody else model and use it on your own if they give you permission.

It’s better if you make a face by yourself. You can do the poly by poly method even though you’ve got a body already, you can change the number of vertices by the neck or so and merge them there. Maybe this is a bit advanced but you can see the main loops needed: http://wiki.polycount.com/wiki/FaceTopology

I just had a very similar problem. I had to remove the part of the mesh I wanted to put a face on, and then added a separate mesh face I had created. I just made sure the hole was slightly larger than the face, and then pulled the vertices all together and merged them.