very exited to post here, i am just familiar with the blender basics, and have questions to ask those artists!
hope someone could help me!
My question is following:
when i model my table tennis table, the white line in the edge of table always seems not straight, i used anti-aliasing,
not much effect improved, have i to use texture to solve this, or is there any other method?
I just used very simple model and material to model the table.
I am a software engineer of 9 years experience, and decide to develop a table tennis game in free time,
i love playing table tennis and watching tv match, but i found there isn’t a professional game for tennis tennis,
i just want to do that, i already finished some work, including physics simulation and some simple 3d models.
who has similar interest can contact me.