This is not the way I wanted to start been a part of the forum but I’m so stuck. I’ve looked all over the web and just can’t find the answer so I’m hoping someone could help me please.
I have customised my interface and I’m hoping to keep it. Here’s my problem-
I loaded a default ‘uv sphere’ and in edit mode I clicked a few vertices, adjusted the number of vertical and horizontal loops and I can’t remember why but I saved over the default settings so that whenever I load the default primitive, ‘uv sphere’, it has the same amount of segments I added before, the axis is connected to the face and verts I last touched, and the axis (not the 3d cursor) is off centre of the object. Im aware blender semi shades your last vert or face you last touched so I want this rid off too, as saving over defaults has effected it I believe.
In object mode it’s all good but as soon as I’m in edit mode the problems are there. I would like to be able to load the primitive as it should be with its original factory settings. I know I can return blender to factory setting but I don’t want to do that and the ‘theme manager script’ to export my theme won’t work.
Im from a modo/lightwave background. i went photoshop concept art after i left my arch viz job and the possibilities within blender has opened up 3D once more for me. if someone could lend hand I’d be much appreciate it.