Howdy guys, Just a quick question and its been stumping me all day. I am sure its easy.
Ok so I am at the stage where I can mess around with a few meshes, I understand, vertices, edges and faces well.
BUT
I can’t seem to get the grasp of selecting different object and meshes. I can find any basic tute on this so here goes.
I start with a new image. One cube and one cube only. I can subdivide and change the position of faces, edges and vertices. No probs.
If I am in object mode and add a new cube, then I cant figure out how o get back to editing the original cube.
I ran into the problem when trying to make a plane with some extruded text comeing out of it. All good, converted the text to a mesh but then I couldn’t figure out how to get back to edit the mesh for the flat plane that I made.
Can someone giv eme a few pointers when dealing with object, layers, object names. And being able to swap between what you can/can’t edit?
You select other object(s) while in Object mode either with :
RMB clicked on the object
“B”(ox) selecting them
press ‘A’ to select / deselect all/none
use the Outliner view window, - in “Outliner” mode (view menu), you actually select items in the list with LMB, while in OOPs (schematic) view, you select with RMB
There are other options in the Select menu in the 3d header.
You can change the select to LMB in the View&Controls User preferences. (“Select with”) To get at the preferences, either drag down the top border of the window, or change your 3d window temporarily to a User preferences window.