Help! Seperate object does not follow a specific bone after parenting

I parented a piece of cloth to a bone of a amature with the aim to have the simualted cloth follow the character. But it just did not :frowning:
STICKd.blend (1.1 MB)STICKd.blend (1.1 MB)

Need to parent the cloth to the armature.girl instead of the girl mesh. Also needs weights to be parented to the armature.girl.

I believe it will be better if you have the elbow bones behind the character instead of in front of the character.

Oh I sent you wrong file. I did parented the cloth to the amature. But it didnt work out. Now i’ve figured it out. Need to re-apply collision object and fix subsurf mod!
Thanks for answering anyway :slight_smile: