help text people.

hello,

The blender game engine users have to resort to a modified version of the Glyph viewer, to reverse engineer True type fonts into usable Targa Bitmaps for the game engine.

it strips the meta data , and all other artists attributes from font files and makes it into a TARGA bitmap file.

as an artist… THIS REALLY PISSES ME OFF!

please…

lets make a new way for the blender game engine…

one that uses fonts, but KEEPS THE METADATA…

Thanks for reading this

hope someone reads this before a law inforcement official, turns this into a career. (AKA…PIG)

agree it would be nice to have a way to either load a find direct. or automate the creation of a texture.

making the texture at runtime is probably the easiest thing to do.
but who wants to add it?

quote :but who wants to add it?
end quote…

well a profiteer of course …

I have a feeling if B@rt can raise funds and buy a classroom and a goat, with the help of the blender comunity,

perhaps with the right placed add, we can get enough money to present a large sum of money(+ a nice goat), to anyone who wants to fix the fonts.

If this dose not work, all I can do is trade my last 3 goats, $20, and a pizza .
(if you shave my wifes back, you can have a turn too… after the sailors are done paying my ISP bill)

thanks man… I hope the humor makes you smile… :slight_smile:

Ideasman42, you really make a difference… thanks man :slight_smile:

hey ,
in the above I poke fun at b@rt…
it is only for fun…
b@rt is on of the nicest guys here…