The blender game engine users have to resort to a modified version of the Glyph viewer, to reverse engineer True type fonts into usable Targa Bitmaps for the game engine.
it strips the meta data , and all other artists attributes from font files and makes it into a TARGA bitmap file.
as an artist… THIS REALLY PISSES ME OFF!
please…
lets make a new way for the blender game engine…
one that uses fonts, but KEEPS THE METADATA…
Thanks for reading this
hope someone reads this before a law inforcement official, turns this into a career. (AKA…PIG)
I have a feeling if B@rt can raise funds and buy a classroom and a goat, with the help of the blender comunity,
perhaps with the right placed add, we can get enough money to present a large sum of money(+ a nice goat), to anyone who wants to fix the fonts.
If this dose not work, all I can do is trade my last 3 goats, $20, and a pizza .
(if you shave my wifes back, you can have a turn too… after the sailors are done paying my ISP bill)
thanks man… I hope the humor makes you smile…
Ideasman42, you really make a difference… thanks man