Help UV

Hi guys,

how do i solve this?


Its an UV, and the obejcts have to share same coordinates.
Its just a part of a bigger uvMap and all i am looking for is only to
select all the shown vertices and Merge them to their closest other verts.

I have done the left side manualy, but isnt there a button like in the
3d view where i can choose the range and just let the magic happen?

greets Equal

You’re not exactly being the clearest, and it’s sort of hard to tell just from the picture. Want to provide a blend?

Ok,

i want to have all the vertex that belong together to be in the exact same position.

I can do it already in the 3d view, where i set a theresold and merge the vertexes.
But here somhow i dont know any option to do it.

Perhaps try pressing w>remove doubles(in the uv/image editor view)…Then press F6 for threshold options.
Note: requires Blender 2.65 and that the uv’s you want to merge are selected.

Press C (circle select) and select a cluster of vertices.
Then press S (scale) and type 0.

Do this for each vertex cluster.

As far as I know, that is the only way, but you can get it quite fast.

yes thats what im doing at the moment, i just hoped for some automatic thing :slight_smile: anyway thx guys