Hello guys, has anyone tried VoxEdit to Blender. The file I used to import is .glTF file, it has animation but only one can be used in the blender. Is it possible to use or switch to all of the animations? Thanks
That is explained into documentation of import.
Animations should be present but muted. You have to open an NLA editor to check if they are present.
Actions displayed may depend on object selected. So, select all objects.
You have to click on check box, next to lock icon, to unmute action strips.