I have attached a blender file with a mesh I am having issues with. Cant for the life of me figure this out.
If you open up the scene and select the object and go into edit mode, the mesh disappears and changes to just four points.
If you go to sculpt mode or any of the paint modes, and then go back to edit mode, the inner piece of the mesh behave correctly but the outer piece still just changes to a few points.
This is doing my head in, does anyone have any ideas as to what could be happening???
This may sound dumb, but… have you tried pressing Alt+H to show hidden geometry? You can have geometry hidden in Edit Mode that still shows up in Object Mode