I’m trying to do the following tutorial: http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro/Simple_Vehicle:_Wheel
But when I get to the part where you have to make the faces for the outer part of the tire, it simply does not work. Nothing happens. :mad:
Here’s what you’re told to do in the part I’m stuck on:
Create the outside faces
Rotate around the model and you’ll notice the outside of the tire doesn’t yet exist. Let’s remedy this.
Go back to NUM1 view.
Invert selection (SPACE > Select > Inverse)
Newer versions: CTRL-I for inverse selection
Press FKEY to create the missing faces, in the menu that pops up select auto
Newer versions: no auto necessary.
Faces are NOT created like the tutorial says. So, how do you connect the points and create the faces on the outer ring of the wheel? :mad: