Hi , i’m doing this tutorial from blenderguru.com where you model a block of flats using arrays , now here’s my problem , the building starts out capped at both ends and after building a floor , i want to duplicate it and move it up along the z axis to create an identically shaped roof.
But when i duplicate the floor and move it up , the array modifier is linked to it? i think is what i mean, so now instead of it being on top of the building it creates a floor of the building on top of itself(the duplicated floor). i guess i’m asking how can i turn the array modifier off on my duplicate of the floor, but keep the array , on the origonal peice.
I hope that wasnt too convoluted , iv’e maybe not had enough sleep trying to figure stuff like this out
Thanks for any and all help