I’m trying to match colours from Blender Eevee with After Effects using EXR files. I’m not sure, if I have layers set up right with right blending modes or I’m selecting wrong project settings. Currently, I managed to match the overall colours/glow, but background brightness does not match.
My current settings are in Blender:
Eevee
Filmic
Medium High Contrast
After Effects:
32 bits, sRGB IEC61966-2.1 working space
ExtractoR effect + OpenColorIO effect on each layer (I’m using tips from this YouTube video)
Layers Order + Modes:
Bloom - Add
Emission - Screen
Ambient Occlusion - Darken
Gloss Direct - Add
Gloss Color - Linear Burn
Diffuse Color - Darken
Diffuse Direct - Normal
Here are screenshots that will show you my current results - it is close, but grey background in Blender is much brighter in AE. Does this mean my Gamma in AE is wrong? Or should I “tone down” one of the layers?
I’m kind of going in the circles at the moment and not getting any closet to final result. Any help would be much appreciated. I want to make sure I am using the right workflow in this project, as I will be using Blender + AE more and more.
Oh wow this might have been the problem. I did try another export and played with blending modes in AE and results are about 1%-1.5% or so difference in brightness - I posted screengrabs as well. Much closer to what I had in the previous set up. Thank you so much!
Operations to reconstruct your beauty pass are just plus (Linear Add in Adobe softwares) or multiply. There’s more detailed information in Blender manual. Some render engines have different setups, but there’s always mencioned in their respectives documentations.