I’m new to blender and I am working on a BMW model.
I was wondering how I an make mesh objects look like glass. Right now I just can make it transparent, but it doesn’t have that glossy look to it.
I made this body so far and I was wondering what you would think of it. Thanks for any help.
if you are using z transparent, switch to ray transparent. for more help, see the blender manual on blender wiki.
Or take a direct look here: http://wiki.blender.org/index.php/Tutorials/Materials/Clear_Glass
and here: http://wiki.blender.org/index.php/Tutorials/Solid_and_Hollow_Glass
As for the body: It’s the 1-series, isn’t it? Can’t say I like that style Your model though looks okay for now but lacks detail. Also try to crease an edge or two for extra sharpness where needed