As my name implies I’m a bit of a n00b. I’m busy making a combat simulator and all is going well except the cameras…
I’m only using one camera and up until this point I’ve been using the camera actuator to have it follow the aircraft around. The problem is that when the aircraft goes at high speeds the camera goes ridiculously far away from the plane.
I’ve tried parenting the camera to the plane but as soon as I go into the game (with the plane stationary) the camera either spins around or it is
upside down or back to front or just generally it isn’t the same as if I don’t parent it.
Can anyone help?