I have not done blender in about 5 months now and i was never very good when i was doing it before. I am working on a small animation but I am having some problems. My main object is a cannon. I need some help on many aspects.
The modeling of the object is not very good, it was a rough attempt. The bottom half needs more work but the top half needs some work too. I did all the modeling without a picture. Please critique this model and please tell me what i can do to make it better.
I haven’t touched texture at all, i am kind of confused on how to texture a cannon.
Any help is much appreciated. Let me know if you need more pictures.
Ya i apologize for that. It seemed like the other thread was leading more into UV wrapping so i thought that maybe i should make this one more about the modeling aspect that i am missing.
It needs a spot where the shield opens so the gunner can see through to actually shoot at what hes aiming at, some handles so you can shoot it, and some sights so you can shoot accurately.