Help with clothes physics and rigid body (backpack)

Hello guys, so I have a problem with the clothes physics, as you can see on the video, I have a bucket (works as a backpack) and two straps parented to it (bucket). The bucket has a rigid body physics and I want it when it falls to hang on that cylinder, the straps have clothe physics and pinned in the top and bottom.
If there is no way to get it done, is there a way to fake it?
Thanks in advance

May be pinning the cloth vertices around the pole?
Just an idea I didn’t try it.

Wouldn’t work, because it’s already pinned on the top and bottom

Would you mind sharing the blend file to make some tests?

clothstraps test.blend (4.9 MB)