Hello again, I finally got back to working on my project after my small town was wiped of the map by tornadoes on march 2nd!
Anyways, now that I’ve gotten power and internet back I’ve been trying to find how to make an invisible plane to pass through with my tank so that after I fall off a high place, a collision triggers the floor to do damage only after passing through the invisible plane and resetting afterwords so that the floor will be harmless until the plane is passed through again.
I’ve checked the Simple AI tut section 8 and after being off for over a week I’ve forgotten a lot that I had learned. What I’m needing to know is in what sequence and what details would I need to set up in logic bricks to have link to get this to work.
I’ve tried a few different ways and all just me trying to understand what to do but I just don’t understand how to link them all together so it triggers “on” temporarily when the tank passes through the plane to the ground.
Thank you and I’m glad to be safe and back working on my project.