basically I am working on an interactive walkthrough which will take you though a multistory building that I have designed (this is for a school project). Almost everything done apart from the elevator, which has been modelled, but at the moment, does not do anything.
My problem is that I know how to get the elevator moving up and down with IPO curves, and to overlay a menu so you can select which floor you want to go to, but I have wasted this whole evening trying to get the whole open\close door system to work. Basically I have two sets of doors that I am going to need to open every time someone gets in the lift, thats the external doors (the ones not attached to the elevator) and the internal doors (the ones attached to the elevator).I tried using collision sensors to open the doors when you got close to them, and it worked, but since you have to parent the invisible collision plane to the doors to get them to open it isnt really practical because you cant (as far as I know) parent the internal elevator doors (there is only one set) to 12 different collision planes (one for each level). Then there is also the problem of opening the doors once you are inside the level and have reached the level that you actually want to get to, because since you will always be in the same spot, having a collision plane would mean that the internal elevator doors would always be open.
Anyway, sorry for the long post, if anyone has any suggestions, I would really appreciate it. I assume that some sort of python script is the most efficent way to do this, but this is my first blender project so im just learning things as I go (I only figured out how to properly use logic bricks today!).
Here is a screenshot of the main menu: