Hi guys,
I need someone to fix a problem for me. It is about the export.
I used Cinema 4D to model. Exported it with this extension: (.obj)
Imported it in blender. Textured it by using UV mapping. Tried to export it to .elu
Its for a game, and I used a custom script for it. But when I tried, I got this error:
‘NoneType’ object has no attribute ‘getTextures’.
So it doesnt seem to work for me:(.
Does anybody know how to improve the code or to find a solution??
Thanks in advance
WikiWikiT
code:
www[dot]pastebin[dot]com[slash]3tueJwYE
(i dont know, but url is not possible???) and code is too long?? (really annoying xD)
my sword: (just in case you want to see it)
www[dot]img594[dot]imageshack[dot]us[slash]img594[slash]1330[slash]afbeelding9[dot]png
(you will get money if it is script improvement via pay pal
Does not the existing elu exporter work ?
You’ll have to use blender 2.49 but if blender is just to apply a texture then it shouldn’t matter which version you use?
the one i showed in that pastebin link??
no not with cinema 4D combination, as I said so it I got that nontype gettextures error.
Oh maybe I need an older version of blender?? could that be the problem?? I will try it:)
thanks
sure 1 sec, ill give you everything… its really cool! (especially because its my first model project ever:) )
www . multiupload . com / LVTF1C4090 this is the .c4d
www . multiupload . com / 128WRX44H2 this is the .obj
www . multiupload . com / Z1FVB0BK2O this is the .blend and is already textured, this one does not allow me to export it to .elu
You hadn’t given your sword a material and added the texture to the sword. Try exporting from this blend file http://www.blenderwho.com/blends/sword.blend
Just using the uv image editor doesn’t apply a material or texture to an object.
You also have hundreds of double vertices. In edit mode select all vertices (A) and use W / Remove doubles