I’ve imported an obj file into blender and rigged it, posed it and now I’m trying to export it back into an obj format. However, whenever I export it I get the original model pose and information. What step am I missing to save the new data so that I can export it?
I don’t think that obj is compatible with blenders bones. So i think you would have to some how apply the verts position to be able to export it. I guess the best way to describe it would be having it look the same in edit mode as it does in pose mode because it exports the image in edit mode not the pose mode.