I’m trying to make eye glasses with refraction for a character with particle hair. All was good until I changed the lense material’s transparency from Ztransparency to Raytrace. Now the hairs don’t show behind the lenses.
I’ve tried using different lights and tweaking other stuff I don’t necessarily understand. But no luck yet.
This screenies show the Ray tranp at the top (hair disappears behind lenses) and Z trans below, but no IOR on lenses.
Can anyone help please?