I’m experimenting with a realistic low poly style and achieving ‘depth’ with an orthographic projection; kind of a fake model look. I’m reasonably happy with the results, but I’m struggling with textures (something I’ve never really played with in anger) and colour in general.
Does anyone have good pointers on doing meadow grass, brush etc on a large scale. All the texture images I find are designed for smaller scale and look terrible when used on something this bit (lots of repetition), and my attempts to use noise/clouds with Cycles are just as unconvincing.
I think finding some reference photos would be a good start, the first one on http://www.countrysideshow.co.uk/ shows a UK style countryside.
The fact the trees all look the same (besides variations in size) and there are no bushes. With different fields, there may be different colours depending on the crops that are grown.
Good thought; I plan to add lots more detail e.g. other styles of tree, bushes, fences, telephone wires but was trying to sort the group effect first … but you might be right, having that stuff to separate the ground a bit would allow me to vary the colour of different areas without it feeling odd.