Help with mask

Hi there,
I’ve recorded a footage in front of a greenscreen and done some fire simulation and compositing masking the greenscreen and the hand. Seed is set to ‘#frame’ but without there’s no difference.
After rendering the animation there is an issue that i can’t solve.
So I need your help please.
The issue is in frames 835 and 837 (see the picture). Every frame to 834 and after 838 is without issue, so is frame 836.
I will post a screenshot with the nodes in the compositor.
Does anyone have an idea what I’m doing wrong?
Thank you for any help
BlenderPete

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IMHO you didn’t do anything wrong, but you simply expect too much. I don’t know how long the clip is, but if it’s more than 800 frames and you found settings that work for all frames but just two… you’re a genius… or the footage is extremely well prepared.
I don’t remember if I have ever had a chance to work on footage that doesn’t require any tweaking across the shot. It always is so, that I have to animate settings.
Welcome to the real world where nothing works with one click…
I’d suggest simply animating some settings and see what works. I think you know what I mean.
That’s the standard thing. Perfect settings don’t exist.

Thank you for the compliments BartekSkorupa :slight_smile:
The footage is about 870 frames long and the settings work perfectly except for the two frames I mentioned.
I even didn’t find “tweak-settings” for to animate ;( This two frames refuse to work propperly.
So I appreciate for any advice.
Edit: Randomly I clicked around in the mask settings. Suddenly the fire-issue vanished. It was the “overlap” that made the issue disappear. So I animated the setting to be checked at the issue-frames and unchecked at the other frames. Now it seems to work.