hello i made my first “mech” but i want it to have a more realistic material and light!! but how??? recommendations??? some light like this one thanksss (-) :eyebrowlift:
Two things.
-Area lights with ray shadows enabled
-AO
(AO is in the world tab)
Please, do a little search here for some informations on how to do that. These two topics are among the most popular in CG ever.
Here are some starters:
http://wiki.blender.org/index.php/BSoD/Introduction_to_Lighting
http://www.warpedspace.org/lightingT/part1.htm
http://www.itchy-animation.co.uk/light.htm
http://www.onona3d.com/tutorials.htm
But if you really wanted some better answers, you’d also have to give more informations about what you exactly want to achieve and what your current setup and settings are.
thanks!!! (-)