Hello there, newbie Headwax here … sorry if this question has been asked before.
I’m rigging a character I made in another program, have succeeded in making the skeleton using the extrude bones mirror command.
I’ve turned on “x-mirror” weigth painting. and have seeminly named myu bones correctly, but could not get the mirror weight painting to work correctly. What would be the most liklely thing I did wrong.?- sorry on the lack of information on my part.
Giving up on the mirror weight painting I painted both sides of the figure individually and set up the IK and the Ik ‘locks’, but now when I move one arm (left) there are many verticies on the other (right) arm that move as well :eyebrowlift2:…
If I select the bones in the Left arm that I am moving they don’t seem to have any verticies in the right arm attached…
I have repainted the verticies in the right arm several times but has made no difference.
any clues appreciated!!