I am new to blender, I have been learning blender for a few days now.
I have modelled a human figure by using the cube that first spawns when blender is opened. I built the figure by extruding various parts and then modifying them using (G, S, CTRL+R etc. ) to get the desired shape.
Here is an image:
I then just simple added a SubSurf to make the model “not blocky”
Earlier I was browsing the “Works In Progress” forum and noticed they have used a different (and better) method of modelling. Can somebody please go through how to model a human figure without subsurfing it.