Hi folks. I’ve been trying for a while to model this thing, which is some sort of inorganic object. What I got so far is this:
If look closely there is hard edges in parts where I don’t want them to be. I want it to be more like this (which is a poorly made paint over):
I tried everything: extra edge loops, adjusting the crease, edge split, you name it. I always get either the sharps edges or (when I adjust the crease) weird geometry.
Is there a way to accomplish what I want? You can find the .blend file here:
One side of the objects I left with the extra edge loops and the other got none.