help with problems in materials please

When i try to apply a material to my mesh and render the animation, parts of it freak out, and look like something resembling white noise.


If anyone has a solution to this problem it would help me a lot. Thanks.

That’s just “transition” for the faces and the lighting you have. Same deal with a sphere; depending on your lighting. Add textures or colors, and work on lighting to fix. Also, you may need to set “normals” to outside :slight_smile: