I have been trying to make a cool shader with the new curve system i made and i ran into a bug i dont understand. for some reason when i add a 3rd texture the file trips out. can anyone help. I need 3 textures 2 uvs. I got 2 images working with 2 separate uvs, but like i said when i add a texture in the texture pannel my shader tweaks out.
I need one texture for refraction, another for normal, and one more for a color map.
Attachments
simplest_form_refraction.blend (1.3 MB)