Help with Rolling ball Sound

Well I am working on a ball obstacle course and I cant get a good rolling sound. In the example game attached I have the example of the game and a place holder sound just to show you how the sound would be used.

Could someone please make a rolling marble sound for me please?

bonus
If you wouldnt mind doing a bit more maybe make some diffrent variations for materials to roll on ? for example rolling on wood, cement, metal, dirt ?

Just if want lol I just need wood atleast XD

http://www.gamefront.com/files/20230792/BallBPPlayer.rar

just extract and start the BPPlayer .exe

I’m looking on how to do this too. But not the sound. The programming (getting the sound to play as the ball rolls.

These sounds dont loop very good and they have to many additional sounds such as echo in background, exta sound, and they dont loop very good. I was hoping to just get a plain looping sound effect that is sorta like the marble blast sound for example.

You can cut and splice them to loop better

I tried XD they always have some kind of not bad looping sounds … If it was possibly I would love to get someone that is good atm making sound effects XD

making a osound loop is not hard, but you have to pay attention to a couple things.
-Pretty much always cut the waveform where it crosses 0, that way you can guarantee the waveform doesn’t skip- that’ll really help to minimize a jump or pop when the sound loops.
-Make sure if your loop starts with the waveform going up, cut it such that the end is going up. This way the speaker doesn’t ahve to suddenly reverse direction when it hits the loop, which is another cause of a pop.
-try to cut it so that roughly equal volume spikes match up- you don’t want the speaker to come right out of a really high spike straight into a shallow one, that’ll sound weird.

been trying to do that XD

Captain’s correct. If you don’t have a program to do this, try Audacity. It’s pretty good, and free.

Also to make good looping sounds copy the last bit to the front and cross fade it, same the other way around too.
For a sound as constant as that the whole clip should be the same level or you’ll notice repetition.

A Little tempted to make this sound…