Hi!
I’ve been working on a cable generator using Geometry Nodes for a setup where a moving vehicle lays down a cable behind it.
So far, I’ve managed to create a basic cable system that shrinkwraps to the surface. However, I’m struggling with two key aspects:
- Smooth Falloff Before Touching the Ground
- Right now, the cable snaps too abruptly to the surface.
- I’d like to create a smooth transition from the vehicle to the ground, so the cable gradually settles instead of instantly following the shrinkwrap.
- Control the Cable’s Position on the Ground with an Empty
- Ideally, I want an empty object to adjust the cable’s shape in the X and Y directions once it’s on the ground, allowing some flexibility in its path.
Do you have any recommendations for how to achieve these effects in Geometry Nodes? Thanks in advance for your help!



